Temps’ History Lesson

Excerpt from the Revised Compilation of the History and Tales of Sinclair Country:

In the late Victorian Era, the Son of Satan changed the history of the world. Even more accurately: the course of the Western Continent. A large portion of the landmass was snared together as a single country and was ruled by the careless hand of Satan’s offspring. After two years he was dethroned by the priest Cyrel Desden (with the aid of his fellow, Jerome Kull, who, unfortunately did not survive the experience. More of Jerome’s influence in Chapter 3: ‘A Fallen Priest’). It was by Desden’s lead that the nation picked up the pieces and grew more prosperous. He married after five years and retired his position after another five years of rule to a council of wise men.

The council changed hands and fought amongst itself more and more, leaving the populace to manage things on its own. Because of the supernatural nature of the country’s birth it was a ‘hot spot’ (as even scholars will say) for paranormal activity. The Council frowned upon this aspect of their country and made laws that restricted the freedoms of those of that persuasion. Werewolves were tagged and tracked as well as forbidden to breed. Vampires were hunted when discovered. Magicians were also hunted when discovered, but their abilities allowed them to hide in broad daylight, unless they actively used their magic. Like most oppressed people, rebellion was an obvious counter-action. The Were’s hid their furry little problems. The Vampires joined together to make secret societies, the Master Vampire in power. One such Master was rumored to have ruled from the times before Sinclair was even founded. The magically gifted still practiced their arts, though in secret. And even as the population of Sinclair was aware of the supernatural aspects of their country, they turned blind eyes to the odd and unexplainable. It was thought that that sort of thing was best left alone and not meddled with. Guilt by association was one way that the Council kept the civilians in line. These three major lines of supernatural abilities (reviewed in detail in Chapter 2: ‘Fear is Overrated’) were the focus of the Council’s consternation.

In the year 2515 the first of the two major massacres took place in Sinclair. Named for its rise with the sun, the Rise War, went on for six days. Few survived to tell the tale, some more coherent than others. The Council tried to cover up the Rise War, but was ignored as the people demanded answers that the Council could not give (Chapter 6: ‘Rise and Fall’ reviews the mysteries around the Rise War ). So instead the Council used the massacre to promote fear and hate toward the supernatural.

Five hundred years to the day that that the Rise War ended, another war swept across the lands. This time it covered the whole world. The Dusk War halved the world’s population (the Dusk War is recounted in chapter 10: ‘Dawn Till Dusk’.) The fear that this war generated sent the Council seeking ways of isolating themselves from the rest of the world. By the year 3015, they had the technology to build impenetrable walls around the borders of Amelle, the capital of Sinclair. Anyone who was found to have a supernatural connection was deported out past the wall around Amelle and never seen again. Families were torn apart and anyone who fought the Council’s word disappeared without a trace. The Council was beginning their iron-fisted control of the grand city, choosing to isolate themselves even from the rest of Sinclair. Advanced computers were made to connect to the Tech Net in Amelle; this technology allowed information to be downloaded directly to the brain, and thus the Council was smug in their position of power.

Was this the vision that Desden had in mind when he trusted the country’s power to the Council? Not likely, though it cannot be disputed since Cyrel Desden is not around for us to question,.

They set up a color-coded system to keep the civilians in line. At birth, one was presented a blank identification card to place a drop of blood on. The color that the card turned into indicated the person’s role in life. This was the area that they would excel in and it would become their job. No longer was information on the Tech Net free to everyone; only the information that was important for their jobs could be accessed. To make things easier for themselves, the Council -now calling themselves the Governmentalists- made the hair color that a person had match that of their job type. There were eight original areas at first: I) Govs, multicolored to prove their position above the rest of the jobs; II) Policers, gray for their neutrality in solving disputes; III) Medics, red for their close involvement with blood, the fuel of life; IV) Educators, made orange as they are the lively yet informed, the true scholars of the nation; V) Creators, yellow to represent their never ending bright ideas; VI) Environmentalists, made green for their connection to nature; VII) Technologists, blue for power and wisdom; Lastly VIII) Cuisiners, assigned violet for their rich sense of taste. (For a deeper study of the clans’ specialties read Chapters 11-19).

The Govs thought they had finally mastered their fear and their control of the supernatural when they fell into isolation. Their system worked wonderfully with currency abolished, people worked to keep everyone else happy and in turn were taken care of. But the peace was not to last in Sinclair. A rash of black-carded people sent the Govs scrambling to create a new clan; a new job that they could possibly have overlooked. However, it was the Gods of Old that were invading Sinclair by possessing the bodies of these specific persons. Once this was realized the Govs sent the Policers to exterminate the possessed. The new clan fought back while fighting amongst itself. The Black Cards left nothing but ruin in their wake, even as children. When one had grown, nothing or no one could stand in their way, thus beginning the Yin Wars.

Overlooked by the Govs at the time was a single white card, also born to no clan. The name she was given at the time was Blanche Desden. (Note the young woman’s name in connection to the founder of Sinclair.) Her given name means ‘white’ or ‘blank’ in respect for the unblemished card that she is. Unlike the rampaging Black cards, Desden joined all the clans and did her best to gain all the knowledge that she had access to. Her lack of a color allowed her to bypass any clan restrictions and there was no data and no place that she could not access. Like a ghost she went from job to job following her own orders. Even more uncanny was the girl’s unnatural ability; she could move freely in the air and had speed much greater than that of a normal person’s.

She did her best to avoid the people possessed by the Gods, but it seems, that, much to her irritation, Desden caught the interest of one of the brawling Black cards. On her orders Sylvain Robins executed the rest of the Black cards before she would give in to his affection. This ended the Yin Wars and -as the Govs hoped- the influence of the paranormal (covered in Chapters 20-22, the Yin Wars).

It was speculated that Sylvain found his sanity -or his ‘other half’- in Desden, hence the name of the war they were the conclusion of. A year later a child was born to a job split between both the black and white clans at the same time that the Robins’ had a little Medic baby girl. What this entails is only known to those of that clan; but to make sure Sinclair was kept safe from another set of fights, the White card founded a school for all those born as a Yin-Yang (‘BWs’ or ‘Black and Whites’ to the rest of Sinclair). Even the Robins’ second child was born to the Yin-Yang clan, much to the Council’s dismay. These days the Black and White cards are dealing with the job of raising two teenage children and leading the entirety of the Yin-Yang Complex.

Yet, just what does being part of the Yin-Yang clan entail? Primarily, a Black card has a patron god of old times. The god’s origin of influence does not matter, they all simply want to survive like the rest of us. When a god is completely forgotten, they perish. (It is rumored that our single Black card has a contract with the  god Thanatos.) Second, as displayed by the only White card, a ‘Skill’ of great power resembling magic is present. So, to have a split Black and White identification card means to have both a patron god and a Skill that is represented by a tattoo that the Yin-Yang is born with. The tattoos have come in handy since the Skills of the Yin-Yangs do not develop until they reach puberty, unlike the full Black cards. The Skill keeps the god from taking full control of the Yin-Yangs, fortifying their souls against the deities’ influence. The combination of the gods’ power and the Skills created an invaluable and unique talent to the clan. The timelessness of their gods’ lives allow them to sponsor a Yin-Yang’s journey though time. The specific Skill of a half-white card is also invaluable as the job of the Yin-Yang clan is to either protect or eliminate unknown influences in our future world. There is one more unbelievable aspect of being a Yin-Yang and that is the chance of a second life. This gives the clan both a lack of fear of death and a low value of their own lives. To die means to simply be ‘Restarted’ in a Medical Center and to take on a new job as a civilian in the clan specification that the former Yin-Yangs should be regenerated into.

There are Yin-Yangs that are bitter about their loss of power when they Restart, but there are also others who enjoy finally being accepted by the rest of society, who was told to hate the clans that had no real color assigned. There is something to be said for starting life over, not losing years or instincts, but gaining the intimate experience of dying. With that said, being a Yin-Yang is not for the faint of heart. The clan is encouraged to fight amongst itself, and even to kill, to hone their Skills, seeing as how that is their job in the end. (Chapter 23: ‘the Yin and the Yang’ continues the discussion of the odd lifestyle.)

The lack of color that the Yin-Yang clan boasts keeps them out from under the control of the Govs. But what does the creation and growth of the Yin-Yang clan mean for the future plans that the Govs have for Sinclair?